Dewey Break Out Session

 Hello Everyone, 

During this lesson, I must say that I was challenged a lot.  I wasn't sure what I was doing and knew it would be a process of trial and error.  

I first had to decide who I wanted to provide this breakout session for and the topic of the breakout session.  I opted for an upper elementary audience and decided to choose a topic that is relevant in library skills. The Dewey Decimal System.  I wanted to be able to break down the Dewey Decimal System lesson in to fragments because it would allow students to fully comprehend the topic in a fun and motivational way.  The most challenging part of this assignment was creating break out session that would not be too easy but also not to overly complicated for 4th-5th graders. At times I found myself making it a lot more difficult than what it needed to be.  

I first opted for 4th-5th graders because by that age most of them know or at least have heard of the Dewey Decimal System. I also must mention that these three breakout sessions are to be given towards the end of the Dewey Decimal System Unit or at least after they have had an introduction to it.  

The three breakout sessions I chose were a crossword puzzle, task cards, and a scavenger hunt. The crossword puzzle will help students identify subjects in each Dewey category by answering the crossword puzzle correctly. Below you may see the example I created on the crossword labs website; by either clicking the link or image below.  

The Dewey Task Card and Scavenger hunt are both digital options that I hope to create soon and ideas that I have had in my head for the near future to use with students.  Although I have not created them yet; it would provide a great opportunity for students to engage with technology and find clues to answers while learning the Dewey Decimal System. I was unable to attach my word document to this post; however, I was able to paste it on the blog.  This Dewey Decimal System Breakout Session Unit Plan is listed below and it meets the needs of a 30 minute library skills class for 4th-5th graders.  It would take  approximately 4-5 days to complete with the time frame and including students with their weekly check out times.  I hope to be able to utilize this lesson in my future career as a school librarian.   


 

Dewey Decimal System Breakout Session Unit Plan  

Topic of Lesson: Dewey Decimal System

Grade: 4th-5th Grade

Day 1-2: Dewey Crossword Puzzle

Objective: Students learned the Dewey Decimal System in 3rd Grade. Students will complete a Dewey Decimal Crossword Puzzle by working with a partner and defining each Dewey Decimal section. For example, #5 Across: Chinese. The answer would be Language (Category 400-499). Teacher will provide this as an example. So, students are aware that each number is related to a Dewey Category. 

Materials: Pencil and Paper (working with Partner)

Introduction (5 minutes) : Teacher will re-introduce Dewey Decimal System to students with a Dewey Decimal System Breakout Session. A Dewey Decimal System Crossword Puzzle. Teacher will go over the 9 categories (General, Language, Literature…etc). It will provide a refresher to students to understand prior to beginning the breakout session.  The teacher will select partners for students and have them begin working with their partner.

Lesson Procedure: (10 minutes) The teacher will provide each student with a partner and have everyone work with their partner to answer the crossword puzzle. Students may not work with anyone else besides their partner. Students will be assigned an area in the library by number. 

In doing so, students will not engage or get distracted by other students. Students will work with a partner to decide or answer the crossword puzzle. If they do not now the answer or the category number; then they are more than welcome to leave answer blank.

Wrap of Lesson (5 minutes): After each pair of students has competed the crossword puzzle. I will collect all worksheets and have them turn it in as an exit slip for the day. I will inform each student to hand me their puzzle and they may begin to enter the library for check out of materials and read quietly or work in makerspace for the remainder of library.

Check Out/Exit (10 minutes): Students will check out/renew library materials to take home or work in maker space quietly. 

 

Day 2-3: Dewey Task Cards

Objective: Students completed a Dewey Decimal System Crossword the day prior.  On Day 2 students will answer a Dewey Task Card on their Chromebooks. The teacher will share the Dewey Task Cards via Google Classroom and Slides.  Students will answer questions such as “Jimmy has watched the show Chopped on TV and became fascinated with cooking. Help Jimmy find a book in the library about cooking. What Dewey Decimal System Category will he find a book about cooking?”.  Students with their partner will then type their answer such as “600-699 Technology”. 

Materials: Chromebooks and Google Classroom (Technology) if they have technical issues. Students will answer worksheet packets of Task Cards. 

Introduction: (5 minutes) Teacher will remind students of the lesson prior which was the crossword puzzle.  The teacher will then introduce the Dewey Task Cards that will help them have real life examples of why learning the categories is important. The teacher will tell students to work with their partners once more and during this lesson they will have 1 minute to answer the question on their task card.  Teacher will share Google Classroom Link and provide students with the Task Cards digitally.

Lesson Procedure (15 minutes): Students will log into Chromebook and join Google Classroom link.  Students will then work with their partner and answer each question accordingly.  Students will have 1 minute to answer the question and enter it in the Chromebook. 

Students in this lesson will also have assigned areas in the library to work on with their partner.  This will allow them to not get distracted and engaged in the lesson.  Students will not be able to leave answer blank. They will need to provide a category number in the Dewey Decimal System. 

Wrap of Lesson ( 3 minutes): After the majority of questions have been answered. I will inform students that they only have 3 minutes to submit all their answers.  Students will then be informed that they will have approximately 8 minutes to use the self-check out system to check out and read.    Submission of task cards will be their exit slip for the day. 

Check Out/Exit (8 minutes): Students will check out and read quietly while other students continue to finish their work. 

 

Day 3-4: Digital Dewey Scavenger Hunt

Objective: Students have completed a crossword puzzle and task cards based on the Dewey Decimal System.  Students will continue to work with partners to complete the Digital Dewey Scavenger Hunt.  Students will answer Clue’s such as “You are stranded on a desert island and are told to read a poem by Edgar Allen Poe in order to get a map. Where in the library can you find an Edgar Allen Poe Poem?”.  Students will then answer “800-899 Literature”.  In doing so students will then get a map to escape the desert island.  Questions such as these will continue and will be available to them via Google Classroom and shared in their Chromebook.

Materials: Chromebooks and Google Classroom (Technology) . If Technology fails then students will be able to answer the scavenger hunt via worksheet packet to be able to escape the island and find the hidden treasure. 

Introduction 5 minutes: The teacher will re-introduce the Dewey Decimal System from the crossword puzzle and the Dewey Task Card assignments. The teacher will then mention the digital scavenger hunt and students will continue to work with their same partners.  It will help them understand if they missed answers from the previous assignments and what they need to work on. Students will log in their Google Classroom and the teacher will share the classroom link and students will need to type the correct answer in order to continue the scavenger hunt. If not the computer will alert them with “Game Over”. 

Lesson Procedure (15 minutes): Students will log in to their chromebooks and will answer each questions. If correct the game will continue if the answer is incorrect then an alert will pop up saying “Game Over”.  Students will answer each question as follows: “200-299 Language” as an example. 

Students will have assigned areas in the library so they are focused and away from distractions and only working with their partner. 

Wrap of Lesson (5 minutes): Teacher will inform students when they only have 10 minutes left for check out and if they are not done, they will be able to complete the scavenger hunt next library day.  Students who are completed will click submit and teacher will be notified who has completed the scavenger hunt in first place. 

Check Out/Exit (10 minutes): Students for the remainder of library time will use self check out and read a book quietly. 

 


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